

She doesn't have the steely strength of Lightning, though she isn't as annoyingly dainty as Final Fantasy XIII's Vanille, either (though she does have her overtly girlish moments as she twitters with the affected chirps and sighs of the prototypical Japanese RPG heroine). You could say the same thing about lead character Serah: She's a good, not great, leading lady. If that sounds like a lot of negativity, don't worry: Final Fantasy XIII-2 may not be the super-great RPG you might have wanted in a series known for reinventing itself at every turn, but it's still a very good one. The cinematics and battles both burst with occasional thrills, but it's as if developer Square Enix decided that unnecessary padding was the proper solution to the problem of Final Fantasy XIII's overly linear progression. Alas, a lengthy fetch quest makes the game drag considerably, as does a protracted platforming sequence that causes the pace to chug as you near the conclusion, right when you'd expect the tempo to take off. If those 25 hours were jam-packed with challenging action and dramatic cutscenes, perhaps you wouldn't notice the story's brevity. There are reasons to linger or return if you're the completionist type, but the length is a consideration for series fans hoping for a Final Fantasy-sized adventure. The story isn't long as far as Japanese role-playing games go-maybe 25 hours for a standard playthrough. That isn't to say Final Fantasy XIII-2 is as epic an adventure as you may have expected. Now Playing: Video Review - Final Fantasy XIII-2 By clicking 'enter', you agree to GameSpot's
